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To access the UHR (Ultra-High-Resolution) images see the links at the bottom of the page.

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COLOURS USED shown in dark blue
#1 - Alizarin Crimson 
#2 - French Ultramarine
#3 - Winsor Blue
#4 - CeruleanBlue
#5 - Raw Sienna
#6 - Light Red
#7 - Burnt Umber
#8 - Naples Yellow
#9 - Winsor Yellow
#10 - Neutral Tint

GB-grey-blue = #2+sm#6
TB-tree brown = #2+#7


cw refers to the term "charge with" meaning to introduce a colour into a still wet colour.(Wet-in-wet)
sm refers to the term "smallest amount"

[ the drg ] [ 1st. stage ] [ 2nd. stage ] [ 3rd. stage ] [ 4th. stage ] [ 5th. stage ]
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Standard Notes:
Planning the painting: This is very important!
First read through all the notes - mentally paint the picture before proceeding - analyse the source picture above - and PLEASE be aware of the colour mixes you are about to apply to each area, and the order in which they are applied, try visualising the result. Will the brush you are about to use carry enough colour - have you mixed enough colour - is the mix too strong or too weak? Try it out on your - trial pad!

Application of washes.
This should be quick using as few strokes as possible to cover any area being worked on. A minimal amount of brush-strokes equals greater purity and translucency of colour. Too much dabbing and scrubbing when applying the colour kills its freshness.

Basic Mixing Method.
More water in the wash gives a pale or weak wash, more colour produces a stronger wash. Most mixes require only two colours, one will be darker than the other. Mix sufficient quantity of the lighter colour and just keep adding small quantities of the darker colour until you feel happy with it, keep checking your progress on your trial pad.

1 The Snow
Mix a wash of medium strength #2 Ultramarine and add a small amount of #6 Light Red to grey down the intense blue.
Dampen the surface with clean water
Apply the wash all over leaving the robin as white paper.

2 The Tree and branches:
Mix a wash of #7 Burnt Umber and add a small amount of #2 Ultramarine. Using the same two colours mix a stiifer mix with more #2 to create a darker colour whic is to be added to the intial tree colour as the colour is still damp to give a texture to the application.




The UHR pictures are usually 1600 x 900 pixels and approx 400 to 720KB
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